Badges and Award Scheme

The Scout Award Scheme provides the main focus for Patrol and Troop activities and gives suitable recognition to Scouts for achievement. Following your Investiture, you complete the Scoutcraft Badge and then may earn Targets to become a Pioneer, Explorer and Adventurer Scout. Target requirements provide for going places and doing the adventurous, appealing things that Scouts enjoy, including camping, hiking, exploring, swimming, boating, track and field, fitness activities, and environment projects and practices, usually in the company of the Patrol or other Scouts.

The Scoutcraft Badge is the first badge completed by every new Scout. The Scoutcraft Badge is earned within four to six weeks of joining the Troop. Your Patrol Leader and Scout Leader work together to carry out the training and testing for this badge. The requirements for the Scoutcraft Badge include demonstrating four knots, knowing the Australian Flag, First Aid, Safety with camping tools and the Patrol System.

The Pioneer Badge is the first of the three major badges in Scouts. This badge is designed to be achieved by undertaking new experiences, learning from and participating in practical and adventurous activities.

To gain this badge, a Scout must complete the two compulsory Pioneer Targets (Campcraft and Citizenship) and one of the six elective Pioneer Targets. These elective targets include Water Safety, Air Activities, Construction, Emergencies, Environment and Water Activities.

This badge can be achieved through participation with your Patrol or with other Scouts and with assistance from your Patrol Leader or Assistant Patrol Leader.

In order to gain the Pioneer Cord you must also complete one Pioneer Patrol Activity and two Pioneer Proficiency Badges. There are 31 different Proficiency Badges to choose from over a very wide variety of areas.

The Explorer Badge is the second of the three major badges in Scouts. This badge is designed to provide you with opportunities to help your Patrol Leader and to assist other Scouts to pass their Pioneer Target Badges by doing practical and challenging activities.

To gain this badge, a Scout must complete the two compulsory Explorer Targets (Campcraft and Citizenship) and one of the six elective Explorer Targets. These electives include Water Safety, Air Activities, Construction, Emergencies, Environment and Water Activities.

In order to gain the Explorer Cord you must also complete One Explorer Patrol Activity and two Explorer Proficiency Badges. These will bring your running total up to two Patrol Activities and Four Proficiency Badges.

The Adventurer Badge is the third and final badge of the three major badges in Scouts. This badge is designed to provide you with opportunities to teach and test other Scouts to pass their Pioneer and Explorer targets. It is an opportunity to pass on the knowledge and skills you have gained on your journey by teaching and using your knowledge to organise practical and challenging activities.

To gain this badge, a Scout must complete the two compulsory Adventurer Targets (Campcraft and Citizenship) and one of the six elective Adventurer Targets. These electives include Water Safety, Air Activities, Construction, Emergencies, Environment and Water Activities.

In order to gain the Adventurer Cord you must also complete one Adventurer Patrol Activity and two Adventurer Proficiency Badges. These will bring your running total up to three Patrol Activities and Six Proficiency Badges.

The Australian Scout Award (previously called the Australian Scout Medallion) is the highest award you can earn in the Scout Section. It is considered the pinnacle of your Scouting at this stage and is a milestone in your Scouting life.

In order to achieve the Australian Scout Medallion, Scouts must participate in a Scout Leadership Course at some point whilst completing the Explorer or Adventurer Badges, Demonstrate Leadership abilities and achieve the Adventurer Cord.

For more information on the Australian Scout Award, click here.

The Venturer Scout Link Badge is earned by a Scout as they prepare to ‘go up’ to the next section of Scouting, Venturers. Scouts are required to participate in three Venturer Scout meetings/activities, show understanding and acceptance of the Scout Promise and Law, get to know other Venturer Scouts and Leaders and meet the membership requirements.

The Link badge is generally the last badge earned as a Scout and can be worn throughout their Scouting adventure, it is the third of the links in the chain of link badges to be gained as they progress from Section to Section.

Explorer is maintained by the Scout Council Victoria.
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